referees: (Default)
SASO Referees ([personal profile] referees) wrote in [community profile] sportsanime2016-07-21 08:53 pm
Entry tags:

Bonus Round 5: Myth & Lore

Bonus Round 5: Myth & Lore


Summer's a time for swapping stories around the campfire. With that in mind, this round draws inspiration from the stories humanity have told each other over the centuries.

This round is CLOSED as of 7PM on August 4 EDT. Late fills may be posted, but they will not receive points.


RULES
  • This round does not have prompts. Instead, we ask you to draw inspiration from the wide pool of mythology, fantasy, folklore, and fable. An urban fantasy or supernatural AU? A re-imagining of your favorite folk tale? Characters swapping ghost stories or playing D&D? As long as your fill in some way incorporates the fantastical and/or supernatural, it's welcome here.
  • Your fill still has to be about a ship from one of our nominated fandoms. What ships you create work for is up to you, though.
  • To submit your fill, simply leave it as a comment as a reply to this post.
  • Remember to follow the general bonus round rules, outlined here.


FORMAT
Bonus round shenanigans all happen in the comments below. Brand-new works only, please.

Required Work Minimums:
  • 400 words (prose)
  • 400px by 400px (art)
  • 14 lines (poetry)
There is no max work cap.

Remember, this is a NO-PROMPT round. Format your fill comment in one of the following ways:

If FILLING:If FILLING as a TEAM GRANDSTAND participant:
FILL: TEAM [YOUR SHIP], [RATING]
  • Replace [YOUR SHIP] with the name of the team you belong to
  • Replace RATING with the rating of your fill (G - E)
  • Place applicable major content tags and word count before your fill (when applicable)
  • If no major content tags are applicable, make sure to state this-- even if including other additional tags
  • NSFW FILLS: Please cross-link these fills and use clear tags in your comment. Written/text fills should be hosted at AO3 ONLY as a new, unchaptered work. Art/visual fills can be hosted anywhere. You may include a small safe-for-work preview of the fill in your comment.
  • To place an image in your comment, use this code: <img src="LINK TO YOUR IMAGE" alt="DESCRIPTION OF YOUR IMAGE"/>
  • Visual example
FILL: TEAM GRANDSTAND, [RATING]
  • Replace RATING with the rating of your fill, G - E, as explained in the rules
  • Place applicable major content tags and word count before the fill, where applicable
  • If no major content tags are applicable, make sure to state this-- even if including other additional tags
  • NSFW FILLS: Please cross-link these fills and use clear tags in your comment. Written/text fills should be hosted at AO3 ONLY as a new, unchaptered work. Art/visual fills can be hosted anywhere. You may include a small safe-for-work preview of your work in your comment.
  • To place an image in your comment, use this code: <img src="LINK TO YOUR IMAGE" />
  • Visual example


Posts not using this format will be understood to be unofficial discussion posts, regardless of what they contain. They, like all comments in this community, are subject to the code of conduct.



SCORING
These numbers apply to your team as a whole, not each individual teammate. Make as many fills as you want!

For fills:

First 3 fills by any member of your team: 20 points each
Fills 4-10: 10 points each
Fills 11-20: 5 points each
Fills 21+: 2 points each

All scored content must be created new for this round.


Etc.
If you're hunting through the prompts looking for what to fill, a good trick is to view top-level comments only.

Have a question? Check The FAQ first. If you still need help, feel free to contact the mods. Happy fanworking!
yrindor: Head shot of Ulquiorra Cifer on a black background (Default)

Fill: Team Grandstand, T

[personal profile] yrindor 2016-08-04 10:43 pm (UTC)(link)
Kozume Kenma/Kuroo Tetsurou, Haikyuu!!
Tags: temporary character death, necromancy, dark magic, demon Kuroo
Wordcount: 568 words

He has to find Kuroo before it's too late. That's all Kenma can think as he sprints through the forest after Kuroo's weakening presence, heedless of the branches that are leaving angry scratches across his skin.

He's still too far away when he feels Kuroo fade entirely. He screams and puts on a final burst of speed to carry him to where Kuroo's lifeless body is lying on the ground riddled with arrows and sword wounds.

Technically he's too late, but that doesn't matter to him. Kuroo's spirit is still lingering nearby, and the mercenaries who thought it would be fun to kill a demon for sport are still nearby.

He pulls the arrows from Kuroo's body and sings a simple spell to return them to their owner. They fly back through the forest and all strike true. The archer doesn't even have a chance to cry out before his spirit departs from his body.

Kenma's already waiting with the second part of his spell. He calls the spirit back to him and uses it to weave a cage around Kuroo. Kuroo's a demon after all; it's easy to keep his spirit from going to far just by offering other spirits for it to eat.

One spirit won't hold for long though, not for as long as the rest of the spell will take, so Kenma turns his attention to the two other mercenaries. They fought with swords and knives, so they're a bit more difficult, but not by much. Kenma simply sings the words that tear their spirits from their bodies. They're forbidden words, but not particularly difficult ones; after all, everyone's spirit leaves their body eventually. Once they've been split, it's easy enough to weave them into his cage; three spirits should be enough to hold Kuroo for the time he needs.

With Kuroo's spirit secure for the time being, he turns his attention to Kuroo's body. Healing a body is easy; every body has songs of its own―the song of blood pulsing through veins, of air flowing through lungs, of muscles contracting and relaxing. Healing a body is just a matter of filling in the damaged pieces of the song.

He sets his hands on the first of the wounds and begins to sing the torn flesh back together. His own power runs out long before he finishes, but he pays it no mind and draws energy from other sources instead. Around him, trees wither and die and birds fall from the sky as he takes their life force and reshapes it to fill the holes in Kuroo's.

Finally, all that remains is to reunite Kuroo's spirit with his newly repaired body. Splitting a spirit from a body is easy; it's the natural progression of all things. Joining a spirit to a body is far more difficult; it's a power normally granted only to the gods.

He sings more loudly now, singing words never meant for mortal ears. Up in the heavens, an angel screams and falls as its grace is stripped from it and fed into Kenma's spell, tying Kuroo back together again.

By the time Kenma's song finally ends, his ears are bleeding, and there's not another living thing for a kilometer in any direction. Even the heavens are trembling in fear, but Kenma doesn't notice. All he cares about is Kuroo finally opening his eyes again and pulling him in close.