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sportsanime2017-06-25 06:52 pm
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Bonus Round 3: FSTs

Please read this whole post before commenting to ensure that your team gets the most points possible.
RULES
- Submit prompts in the form of a short playlist (1-6 songs) and a ship from any of our nominated fandoms. Submit only the track listing and a link to where they can be listened to; the idea is for others to interpret what you present. You may also link to lyrics if you would like.
- Your prompt MUST include some kind of relationship. Platonic relationships are indicated by an "&" between the names (e.g., Lilia & Sara). Non-platonic relationships use "/" (e.g., Lilia/Sara). Please don't say "Any pairing," either.
- Create content based on the playlists of others! Fill prompts by leaving a responding comment to the prompt with your newly-created work.
- Fills may be in any form you choose (except for another FST of course) as long as they are inspired by/fit the mood of the soundtrack they are filling for.
- Remember to follow the general bonus round rules, outlined here.
- Here is a prompt/fill index for your convenience.
FORMAT
Bonus round shenanigans all happen in the comments below. Brand-new works only, please.Required Work Minimums:
- 400 words (prose)
- 400px by 400px (art)
- 14 lines (poetry)
Format your comment in one of the following ways:
If PROMPTING: | If FILLING: | If FILLING as a TEAM GRANDSTAND participant: |
PROMPT: TEAM [YOUR SHIP]
| FILL: TEAM [YOUR SHIP], [RATING]
| FILL: TEAM GRANDSTAND, [RATING]
|
Posts not using this format will be understood to be unofficial discussion posts, regardless of what they contain. They, like all comments in this community, are subject to the code of conduct.
If you see anyone breaking the code of conduct (e.g., causing drama, being rude) anywhere (not just DW), please contact the mods immediately.
SCORING
These numbers apply to your team as a whole, not each individual teammate. Make as many prompts/fills as you want!For prompts: 5 points each (maximum of 50 prompt points per team per round)
For fills:First 4 fills by any member of your team: 20 points each
Fills 5-10: 15 points each
Fills 11-20: 5 points each
Fills 21-50: 2 points each
Fills 51+: 1 point each
All scored content must be created new for this round.
Etc.
If you're hunting through the prompts looking for what to fill, a good trick is to view top-level comments only (see the line of links below this post).Have a question? Check The FAQ first. If you still need help, feel free to contact the mods. Happy fanworking!
FILL: Team Imaizumi Shunsuke/Kinjou Shingo, G
Fandom: Haikyuu!!
Major Tags: none
Other Tags: none
Word Count: 487
"There's something there that wasn't there before."
***
Kuroo knows Oikawa. He thinks it would be impossible not to at least have heard of him, not with the way his face is plastered on ads all of the subway, and on the sides of buildings, and on inserts in just about every magazine Kuroo sees. And that's before one even gets to the articles, and interviews, and branded products all featuring Oikawa's face, and name.
Kuroo finds it infuriating. He knows nothing about Oikawa as a volleyball player, but with the amount of time he spends on his modeling career, Kuroo can't see how that wouldn't cut into the time he has available for his team. Kuroo is almost certain that Oikawa's popularity as a player, and his place in the coveted position of team captain, has at least something to do with his popularity in general, rather than a reflection of his volleyball skill.
Kuroo looks around at his own team as proof. They all are devoted to the sport, even Kenma for all of his grumbling at being dragged away from his video games for extra practice before the tournament. Kuroo doesn't understand when other people talk about wishing they were on Oikawa's team, wishing they had made it into Aobajousai. Kuroo loves his team, and he wouldn't trade them for the world, much less for a pretty boy with a pretty face and potentially no other redeeming qualities other than some degree of skill in the sport.
His entire impression changes the first time he finds himself across the net from Oikawa. He is in fact a pretty face, almost too pretty, Kuroo thinks briefly before shoving that thought far far aside. There's no time to be distracted by Oikawa's looks, not when Oikawa wins the first point of the game with a deadly serve that Nekoma has no chance of returning. Oikawa is deadly as a player, and more that that, he's deadly as a captain. His entire demeanor changes on the court, especially once Kenma regains his equilibrium and starts truly challenging him. There's ice and steel hidden under the fluffy exterior, and Kuroo doesn't see it until it's almost too late.
Oikawa has a grasp of the game as a whole that Kuroo finds himself envying. And an ability to play to each of his teammate's strengths that rivals even Kenma's. Except, unlike Kenma, he has the interpersonal aspect nailed down as well. He doesn't need a second person to help manage the team dynamic the way Kenma does.
In the end, Nekoma loses, but Kuroo finds he isn't too upset. It's only a practice game after all, and he's learned a lot from watching how Oikawa works.
The way Oikawa smiled at him after a particularly clever play he pulled off with Kenma doesn't hurt either. Nor does the way Oikawa slips him his number with a wink when they shake hands on the way out.