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sportsanime2017-07-23 07:03 pm
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Bonus Round 5: Clue

Sometimes, all you need are a few little details to imagine something bigger. This round is inspired by a classic board game with a cast of colorful characters, but for SASO your only limits on "who", "where", and "with what" are what you can imagine (and the SASO fandom list, of course)!
Please read this whole post before commenting to ensure that your team gets the most points possible. (There are changes from last year!)
RULES
- Submit prompts by commenting to this post with the format of a Clue mystery - "[character] in the [location] with [item]", along with any ship/ot3/etc. from one of our nominated fandoms.
- Example: Sawamura Daichi in the teachers' lounge with the Hello Kitty! lunchbox
- The person in your prompt MAY be a member of your ship, but is not REQUIRED to be part of your ship. They must still be a named character from a SASO-nominated fandom.
- Your place must be a physical location, not a state of being or a state of being. However, this location is not required to be real, nor must it be from the same setting as the characters.
- The "item" used must be a physical object that the character can hold or manipulate.
- Unlike the board game, your prompt is NOT required to imply murder. The scenario implied can be anything at all! (As always, please tag properly!)
- Your prompt MUST include some kind of relationship. Platonic relationships are indicated by an "&" between the names (e.g., Natsuo & Yuzuko). Non-platonic relationships use "/" (e.g., Natsuo/Yuzuko). Please don't say "Any pairing," either!
- Fill prompts by replying to the prompt with your Clue-inspired fanwork.
- Remember to follow the general bonus round rules, outlined here.
- Here is a prompt/fill index for your convenience.
FORMAT
Bonus round shenanigans all happen in the comments below. Brand-new works only, please.Required Work Minimums:
- 400 words (prose)
- 400px by 400px (art)
- 14 lines (poetry)
Format your comment in one of the following ways:
If PROMPTING: | If FILLING: | If FILLING as a TEAM GRANDSTAND participant: |
PROMPT: TEAM [YOUR SHIP]
| FILL: TEAM [YOUR SHIP], [RATING]
| FILL: TEAM GRANDSTAND, [RATING]
|
Posts not using this format will be understood to be unofficial discussion posts, regardless of what they contain. They, like all comments in this community, are subject to the code of conduct.
If you see anyone breaking the code of conduct (e.g., causing drama, being rude) anywhere (not just DW), please contact the mods immediately.
SCORING
These numbers apply to your team as a whole, not each individual teammate. Make as many prompts/fills as you want!For prompts: 5 points each (maximum of 50 prompt points per team per round)
For fills:First 4 fills by any member of your team: 20 points each
Fills 5-10: 15 points each
Fills 11-20: 5 points each
Fills 21-50: 2 points each
Fills 51+: 1 point each
All scored content must be created new for this round.
Etc.
If you're hunting through the prompts looking for what to fill, a good trick is to view top-level comments only (see the line of links below this post).Have a question? Check The FAQ first. If you still need help, feel free to contact the mods. Happy fanworking!
FILL: TEAM GRANDSTAND, T
Fandom: Haikyuu!!
Major Tags: None
Other Tags: Alcohol and drinking
Word Count: 479
***
Ever the consummate host, it is Kita, of course, who comes over with a champagne flute for Atsumu, never mind that they’re in a fancy ballroom and there are supposed to be butlers for this kind of thing. When Atsumu points that out, Kita only smiles and looks out at the crowd.
“It’s easier for me, this way,” is his cryptic answer, his voice rising just above the chatter for Atsumu to hear as he hangs back for a while, resting one elbow on the cocktail table, and Atsumu thinks he understands. This is Kita’s element, has always been: watching from the sidelines, being there, like breathing, where he is needed, and then slipping out of sight again. It’s not that he shuns the limelight. It’s simply, Atsumu’s learned, that he works better out of it. Just like someone else he knows.
Atsumu takes a sip from the glass in his hand. He’s no connoisseur, but this champagne tastes good. Not that he expected any less from Kita’s family hotel.
“Don’t you want to go and talk to the others?” he asks archly, leaning closer.
Kita, as he’d known he would, sees the bait where Atsumu lays it with a brazen laziness.
“You mean, don’t I want to go and talk to Osamu.”
“Well, don’t you?”
Kita eyes him with a flat stare. “We’ve talked.”
“Oh, please. When?”
“Some time ago.”
“Years ago,” Atsumu corrects, and knocks back the rest of his champagne in one swig. The fizz tickles his tongue and bubbles pink in the back of his throat. It’s not how he’s supposed to drink this, probably, he thinks, but some proprieties can be damned, if he’s gone this far putting his foot in his mouth.
“We decided not to try, then. I think that was enough,” Kita says. There’s an edge to his voice now, a silken thread wound tight. The sound of it still feels like a net woven fine round Atsumu’s heart, and he knows Osamu feels this too, feels it in ways that Atsumu cannot even begin to imagine.
Atsumu slides round the table, nudges Kita in the ribs. He would not have dared to do this, when they were younger; there were many things they had not dared, Kita as guilty as any of them. They can be equally culpable, now that they are older.
“Samu thinks so too. I think you’re both wrong.”
“And how would you know?” asks Kita. The look he shoots Atsumu is brittle.
It is the look of someone on the verge of breaking. Atsumu smiles, twirls one finger round the lip of his empty champagne flute, lets the hum fill the air between them and crack at its crescendo.
“Call it brotherly instinct,” he says at last, and glances across the room at Osamu.
He knows Kita will follow his gaze, and he knows, too, that Osamu will be looking.
Re: FILL: TEAM GRANDSTAND, T