referees: (Default)
SASO Referees ([personal profile] referees) wrote in [community profile] sportsanime2017-05-28 06:52 pm
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Bonus Round 1: AUs

AUs

SASO 2017 is over, but this round is perpetually open to new fills (no new prompts).


This popular round is back once again! To begin this year's SASO, we encourage you to let your mind run wild with alternate ideas and settings.


Please read this whole post before commenting to ensure that your team gets the most points possible. (There are changes from last year!)

RULES
  • Submit prompts by commenting to this post with an alternate universe idea, along with a ship from one of our nominated fandoms. There's a comment template below for your convenience.
    • Your prompt MUST include some kind of relationship. (This is not the sports anime gen olympics.) Platonic relationships are indicated by an "&" between the names (e.g., Izumi & Sakaeguchi). Non-platonic relationships use "/" (e.g., Izumi/Sakaeguchi). Please don't say "Any pairing," either!
  • An AU can be a canon divergence, e.g. "what if [character] was the Team Captain instead of the canon captain character?", or a completely different setting altogether, e.g., pop idol AU, coffee shop AU, superheroes AU, etc.
  • Fill prompts by leaving a responding comment to the prompt with your newly-created work.
  • Remember to follow the general bonus round rules, outlined here.


FORMAT
Bonus round shenanigans all happen in the comments below. Brand-new works only, please.

Required Work Minimums:
  • 400 words (prose)
  • 400px by 400px (art)
  • 14 lines (poetry)
There is no max work cap.

Format your comment in one of the following ways:

If PROMPTING:If FILLING:If FILLING as a TEAM GRANDSTAND participant:
PROMPT: TEAM [YOUR SHIP]
  • Replace [YOUR SHIP] with the name of the team you belong to. Any way you format it is fine.
  • Copy/paste/fill out the following form into your comment box. Delete the guidance text that's in parentheses. Make sure you use tags.

    Here is a BR Template Creator for your convenience if the textarea is confusing.

FILL: TEAM [YOUR SHIP], [RATING]
  • Replace [YOUR SHIP] with the name of the team you belong to. Any way you format it is fine.
  • Replace RATING with the rating of your fill (G - E)
  • Copy/paste/fill out the following form into your comment box. Delete the guidance text that's in parentheses. Make sure you use tags.

    Here is a BR Template Creator for your convenience if the textarea is confusing.

  • NSFW FILLS: Please cross-link these fills and tag them clearly. [community profile] saso_afterhours is open to all NSFW fills.
    • Written/text fills can be hosted on AO3 or [community profile] saso_afterhours ONLY.
    • Art/visual fills can be hosted anywhere; you may include a small safe-for-work thumbnail of the fill in your comment.
FILL: TEAM GRANDSTAND, [RATING]
  • Replace RATING with the rating of your fill (G - E)
  • Copy/paste/fill out the following form into your comment box. Delete the guidance text that's in parentheses. Make sure you use tags.

    Here is a BR Template Creator for your convenience if the textarea is confusing.

  • NSFW FILLS: Please cross-link these fills and tag them clearly. [community profile] saso_afterhours is open to all NSFW fills.
    • Written/text fills can be hosted on AO3 or [community profile] saso_afterhours ONLY.
    • Art/visual fills can be hosted anywhere; you may include a small safe-for-work thumbnail of the fill in your comment.


Posts not using this format will be understood to be unofficial discussion posts, regardless of what they contain. They, like all comments in this community, are subject to the code of conduct.

If you see anyone breaking the code of conduct (e.g., causing drama, being rude) anywhere (not just DW), please contact the mods immediately.


SCORING
These numbers apply to your team as a whole, not each individual teammate. Make as many prompts/fills as you want!

For prompts: 5 points each (maximum of 50 prompt points per team per round)

For fills:
First 4 fills by any member of your team: 20 points each
Fills 5-10: 15 points each
Fills 11-20: 5 points each
Fills 21-50: 2 points each
Fills 51+: 1 point each

All scored content must be created new for this round.


Etc.
If you're hunting through the prompts looking for what to fill, a good trick is to view top-level comments only (see the line of links below this post).

Have a question? Check The FAQ first. If you still need help, feel free to contact the mods. Happy fanworking!
notallbees: (Default)

FILL: TEAM BOKUTO KOUTAROU/KUROO TETSUROU, T

[personal profile] notallbees 2017-05-29 11:49 pm (UTC)(link)
Major Tags: Suicide, Spoilers (The Stanley Parable)
Other Tags: Video games, Nonsense, no really this will make no sense if you haven't played the game
Word Count: 1689

This is one of my all-time favourite games so I was thrilled to see this prompt! I hope you enjoy (and that it makes some sense) :D

***

This is the story of a man named Ushiwaka.

Ushiwaka-chan was part a volleyball team in a big school, where he was player number one. Player number one's job was simple: he ran, he jumped, and he spiked balls when they were tossed to him. An idiot could have done it, and in this case, they did.

This is what player number one did every day of every month of every year, and although others might have considered it rather strenuous, Ushiwaka relished every moment on the court, as though he had been made exactly for this position.

And Ushiwaka-chan was happy.

And then one day something very peculiar happened; something that would forever change Ushiwaka. Which, if you ask me, could only be a good thing. He had been practicing serves for nearly an hour when he realised that not one single ball had been picked up. No-one had shown up to order a round of suicide sprints, or toss a ball to him, or even say 'hi', though I can't imagine why you'd want to have a conversation with that gorilla. Never in all his years playing volleyball had this happened, this complete isolation.

Something was very clearly wrong. Mildly surprised, Ushiwaka stood there like a moron for an absurdly long time, because he apparently didn't possess the common sense to get up and go outside. At last, he crossed the gym, and stepped out.


All of his teammates were gone. What could it mean?

Ushiwaka decided to go to the clubroom. Perhaps he had simply missed an instruction to stop practicing, which wouldn't surprise me. That self-centered dolt only hears what he wants to hear.

No matter how hard Ushiwaka looked, he couldn't find a trace of his coworkers. It was amazing, in fact, watching him search beneath benches and in plant pots, as though any of those hulking monstrosities he called teammates could be concealed so easily.

When Ushiwaka came to a set of two open doors in a hallway, he entered the door on his left.


Unbelievably, however, Ushiwaka-chan chose to disregard all reason and sense, and entered the door on the right, knowing full well that it would not lead him to the clubroom. Perhaps he wanted to stop by the courtyard first to admire its splendour.

Ah, yes, truly a space worth the effort of taking such a pointless detour. How thoughtful of Ushiwaka to ignore his useful instincts and venture to the courtyard instead. As if to prove his point, he stood there for several moments, admiring how exquisitely formed the space was. Yes. What a worthwhile use of his time. All his teammates had up and vanished, and Ushiwaka-chan simply stood there, staring around gormlessly at the neatly-cut grass, the benches with the peeling paint, the drinks machine. It made you want to give him a round of applause, or a slap on the back. What a guy.

At this point, his obsession with the dull courtyard was starting to verge on creepy. It really wasn't any wonder that his teammates had abandoned him. Ushiwaka-chan continued to stand around, hoping for more dialogue from the fabulous narrator, but when it became clear that there was no more to be had, even he managed to twig that the game was trying to tell him something.

At last, he'd had enough of that incomparable courtyard, and took the first door on his left in order to continue his search.


Or so you might have thought. Instead, he continued on through the door ahead of him. It was a wonder that he could even play a sport as complex as volleyball when he was unable to follow even the simplest of directions. You really had to wonder how he'd managed to keep a spot on the team at all.

Alright, Ushiwaka-chan, look. I know that we're not on the best of terms, but I really think you could do me the courtesy of listening to what I have to say. I realise that putting your trust in a rival can be difficult, but you can't deny that this story has been about you this entire time. I mean, what more could you possibly want?


There's someone you've been neglecting, Ushiwaka-chan. Someone you've forgotten about. Now listen, just stop trying to make every decision yourself, alright? If you won't do it for me, do it for him.

Here's your big chance, Ushiwaka-chan. The chance to put volleyball aside and let him back into your life. He's been waiting, and I think you know that.

Finally stepping into the PE Faculty Office, Ushiwaka was surprised when the phone began to ring.

That's him, Ushiwaka-chan. You need to be the one to do this, reach out to him. If you can put your faith in another, pick up the phone.


Oh, Wakatoshi, is that you? Hold on for a moment, son, I'm just getting dinner off the stove.

Alright, here we go. I want you to come in and tell me all about yourrrr daayyyuhhh—


Hahahahaha! Oh come on, Ushiwaka-chan! Did you really think your dad had just appeared again, just like that? Who'd want to be around you anyway?

I'm trying to make a point here, Ushiwaka-chan. I'm trying to get through to you. Come inside already, I'll show you what's really going on here.


This is a very sad story about the death of a man named Ushiwaka.


GOOD MORNING, PLAYER NUMBER ONE. JUMP IN THE AIR.


Ushiwaka-chan is a boring young man. He has a role on a team that demands little of him, and every ball that he hits is a reminder of the inconsequential nature of his existence.


PLEASE SWING TO HIT THE BALL.


Ha! Look at him there, jumping and swinging at volleyballs, doing exactly as the setter tells him to do. Now, he's swinging an arm. Now, he's eating lunch. Now, he's going home. Now, he's coming back to practice again. One might even feel sorry for him, I suppose, except that he's chosen this life. The imbecile.


PLEASE SERVE THE BALL.


But in his mind—although you wouldn't believe it to look at him—in his mind, he can go on fantastic adventures. From his position on the court, Ushiwaka dreamed of wild expeditions into the unknown, fantastic discoveries of new lands! Even Ushiwaka must have been excited about such dreams. But, of course, each day that he returned to practice was a reminder that none of it would ever happen to him.


PLEASE SIT DOWN TO DO YOUR HOMEWORK.


And so he began to fantasise about his own role on the team. First, he imagined that one day while at practice, he stepped up from his desk to realise that all of his teammates, his coach, everyone in the gym, had suddenly vanished off the face of the earth. The thought excited him terribly, though of course you couldn't tell by his stony expression.


STEP OUTSIDE TO SPEND TIME WITH THE TEAM.


So, he went further! I know, I was shocked too. He imagined that he came to two open doors and that he could go through either. At last! Choice! It barely even mattered what lay behind each door. The mere thought that his decisions would mean something was too wonderful to behold.


SIT AT THE TABLE TO EAT DINNER.


As he wandered through this gripping fantasy reality, Ushiwaka began to fill it with a variety of paths and destinations. Down one path lay a vast round room with monitors and mind controls, and down another was a yellow line that weaved in many directions, and down another was a game with a baby. And he named it The Ushiwaka Parable.


TELL YOUR CLASSMATE A STORY.


It was such a wonderful fantasy, that in his head he relived it again, and again, and again! It's possible that he wasn't very imaginative. Still, over and over he relived the experience, wishing that it would never end, and that he might always feel this free! Surely there's an answer down some new path...perhaps if he tried just one more time.


TELL YOUR FATHER YOU LOVE HIM.


But there is no answer! Ha, look at his face. I think I even saw an emotion there. But of course, how could there be an answer? All he's actually doing is the same motions he always has. Running, jumping, spiking the ball. The longer he spends in the fantasy, the more invested he gets, and the more he forgets which life is real.


PLEASE LIE DOWN TO GO TO SLEEP.


And I'm merely trying to explain this to him. In this world he can be an observer, nothing more; you would think he'd listen to me by now! He's killing himself! But he won't listen to me, oh no, he never did. He just does whatever he thinks is best, never mind what I think.

Here, watch this.

Ushiwaka-chan! The next time you're asked to perform a task, do not do it. Got that? Nice and simple? Fine.


RETURN TO PRACTICE IN THE MORNING.


There, you see? Maybe he can't hear me; maybe he's deaf, that would explain a lot. I think he just doesn't want to hear me, and here am I, doing my best to explain it in a way that he'll understand. A child could understand this better than he has. Every second he remains here, he's electing to kill himself, but how can I make him see what I see?


CONTINUE ON TO QUESTION NOTHING.


Well, I suppose I can't, not the way I want to. It's silly really, I don't make the rules anymore than Ushiwaka does, I just follow my purpose as best I can. We're not so different really, even though the thought makes me want to throw up. I suppose I'll have one more go at convincing him. Maybe this time he'll see. Iwa-chan will hit me if I don't at least try. Maybe this time.


PLEASE DIE.


And I tried again, and Ushiwaka continued. And I tried again, and Ushiwaka continued. And I tried again, and Ushiwaka continued.



To be continued…
Edited 2017-05-29 23:58 (UTC)
intricacies: (free!: baby makoharu)

Re: FILL: TEAM BOKUTO KOUTAROU/KUROO TETSUROU, T

[personal profile] intricacies 2017-05-31 06:29 pm (UTC)(link)
oh, i loved this SO MUCH. you captured the tone of the game perfectly (i could practically see it in my head while reading this) while managing to keep oikawa's ridiculously salty voice. i really adored the way that you had oikawa handle a supposed existential crisis from ushijima (though whether ushijima actually felt it was one is really debatable, which makes this an even better homage to the game) by just snarking him. all the time. no stop. the descent that we get from oikawa being placid to downright terrible wasn't jarring at all, and was in fact very smooth!

thank you so much for this; i had no idea how anyone was going to fill this to be honest, but you did it so well! :D i'm glad you liked this prompt as much as i did!